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Mad island is a unique experience that includes survival elements, exploring and of course hentai. In this guide you will find tips on how to start playing the game along with info on how the interface works (unfortunately there is no clear tutorial in the game so this guide is here to help!).

In our blog you can also find a complete Mad Island walkthrough with all quests and bosses if you need it. Let’s get to the gaming tips now.

Starting out in Mad Island

So, you’re now on an uncivilized island, with only clothes that barely cover your nudity. What do you do? Don’t panic, this is a survival-themed game, and the island has everything you need to survive. And this is a porn game, it isn’t actually hard. 

Here is a basic gameplay loop:

  • Gather resources.
  • Craft tools to gather what can’t run away or fight back.
  • Craft weapons to gather what can run away or fight back.
  • Craft workbenches to craft even more tools and weapons.
  • Build yourself a base to keep all the resources you’ve gathered.
  • Go forth and explore new places.

You can gather most things by left-clicking them, as long as you’re equipped with the right tool. A few tools (like shovels and bug nets) work when you right-click with them equipped instead.

You can get additional information on most things by hovering your mouse over them.

You can use most things by right-clicking them. This equips tools and clothes, eats food and places furniture.

Right-clicking when interacting with something (friend, corpse, table, etc) attempts to use it on them. Ctrl-clicking objects can help you interact with them when you can’t walk to them (such as being attached to the wall)

Ctrl-clicking the “remove” button switches you to removal mode, which allows you to remove things efficiently, and remove some things you normally wouldn’t be able to remove, such as grass tufts.

You can craft by clicking the “hammer” icon on the bottom-left. If you interact with a workbench, the contents of your crafting list will change. In this game, workbenches are containers, and they’ll craft from their contents (but will place the results into your inventory). 

Unlike many survival games, this game has RPG elements. Everything you do, gives you experience, both to the current character, and to skills. You will need to regularly visit your status and skill screens to distribute upgrade points gained from levels. Especially in the beginning.

Game Tips:

  • Everything respawns. Some things respawn while you play, others respawn when you re-enter a cave, yet others respawn when you load your game. The exceptions are a few bosses. So don’t worry and take everything you need.
    • You respawn too, so don’t worry if you haven’t quite figured out the “surviving” part.
  • At the beginning, berries will be your main source of food and water. Most other foods fill your food meter, but not water meter.
  • Many people love crafting from nearby storage containers, as in Terraria. In this game, this only works with containers with “storage” in their name, and doesn’t work with containers with “chest” in their name. So your basic wooden chest does not share its contents, but cloth storage does.
  • A bow isn’t a powerful weapon, but it’s good at gathering what tries to run away. Hold right mouse button to aim, press left mouse button to shoot.

Hotkeys & Key bindings

  • W/A/S/D or hold your left mouse key Move
  • Press an object/npc or enemies to interact (object/npc to interact, enemies to auto follow and use normal attack to those enemies)
  • Shift + Arrow keys on your keyboard to Run
  • Space = Attack on the spot (target or mouse cursor direction)
  • E = Target nearby objects
  • F = Heavy Attack (Available only when equipped with a weapon, aims in the direction of the target or in the direction of the mouse cursor if no target is targeted)
  • R = Grapple (male character only) After grappling, click left or right to reduce the stun bar, then R again to cancel.
  • X = toggle run
  • Q = Gesture (dance, lewd dance, threaten and sit)
  • T = If the slot with the mouse cursor is an animal item, dismantle it
  • H = Drops the item in the slot with the mouse cursor on the ground
  • Left click: Move the item you click. You can move the item out of the inventory to throw it to the ground.
  • Right-click: using consumables, equipment (if weapon or shield, right-click to block), building items, etc. can be used by right-clicking. NPCs who you captured after feeding can also be summoned as your ally by right-clicking.
  • Shift + right click: Use food or consumables 10 times in a row
  • Ctrl + click If your property (building or NPC) is within the buildable area, you can interact with it even if you are far away (you can trying doing this when you killed something that is not far away but you can’t reach it with normal walking)
  • Shift + left click = when you open boxes or your equipment slots. You can use shift + left click to instantly move it to the storage or equipment slots
  • Number keys Use inventory item (left-most slot is 1)
  • M Map
  • ESC Pause
  • TAB Show/hide menu
  • Alt plus arrow keys/press and hold the mouse wheel to move around your inner game screen
  • Alt plus Q/R or rolling the mouse wheel to Zoom in/Zoom out
  • Alt plus R = reset to the original state of game camera
  • hold ctrl and press any building you placed. Then press the remove icon to go into remove mode (remove mode can be cancel with right-click and is able to remove grasses and any building you click)
  • separating the stack is to hold ctrl and click the item stack you want to make it half
  • Just roll your mouse wheel  to separate only 1 from 999
  • Shift+Left Click can craft 10 times continuously.
  • CTRL+Shift+Left Click can craft 100 times continuously.

Fighting

Fighting in this game works Dark Souls style. Meaning you want to dodge enemy attacks a lot, while hitting them while they are distracted. Take your time to get used to it.

WASD moves you and Left-click attacks.

F does a “heavy” attack – slow and powerful. Make sure you’re not hit when you do it. Many weapons have special heavy attacks. Heavy attacks tend to dismember enemies when they kill them.

Right-click blocks. This works best with a shield. Blocking lets the shield take damage instead of you. Blocking at just the right time (“perfect block”) halves damage and makes a nice sound.

Questing

The game works with quests in an unusual way. If you see a gray, green, red or blue diamond marker on the map, that is a quest. When you’re near it, it will look like mist of the same color. 

  • Green markers are accessible to both main characters. 
  • Red are only for female MC (Yona).
  • Blue ones are only for male MC (Man).
  • Gray ones are underground, in some sort of cave. You wouldn’t see their color unless you enter.

Quests involve some combination of dialogue choices, boss fights and sex. Dialogue choices matter (unlike losing fights), so it’s better to save before stepping into the quest.

Making friends (or slaves)

Most things on this island don’t speak your language. You have to befriend them the caveman way: 

  1. Hit them with clubs (any weapon with “faint” as its stat) until their stamina runs out.
  2. Take them and carry them home.
  3. Put them in cage or pen as appropriate to their species and size. You will know this is the right one if you can see them in there.
  4. Give them food by putting it in cage. Hover over them to see what they like to eat. 
  5. The number near their portrait is how tame they are. Wait for it to reach MAX. Add more food as needed.
  6. Take them out of the cage and into your inventory, and carry them to their new home.
  7. Right-click them to deploy them. (This is the part where most people have problems)
  8. Left-click to talk to them and tell them what to do.

Now that you’ve tamed them, you are responsible for them. You need to provide them with food and water. Tamed animals and people need food to heal, and water to work, but eating regularly is a Japanese tradition that they don’t partake in.

Food boxes and wells automatically provide their contents to your friends in range. If they are not available, you’ll need to provide food and water manually. Note that villagers need to be in a well’s or box’s range, and not the other way around.

Tamed people also need shelter. Any house (even a native tent) with a bed (even a leaf bed) will do. Note that this game’s AI is very primitive, so if they enter a house and see all the beds taken, they woudn’t bother checking other houses.

Note the “move” button when talking to them – it’s important, because it sets up where the friend should be. The blue circle is where the friend will wander normally, doing work and resting, and red circle is where they’ll be fighting your enemies. By default, the circles will be centered on their cage, which is usually not what you want.

“Follow” button will instead add them to your party. Note that most people and animals in the game are worth more than 1 unit of party limit, with typical humans being worth 3 (out of 3 you have at the start).

Making friends: the alternatives

You can bypass the “hit them with clubs” part by using traps, for things that are stupid enough to get caught in a trap. If you caught something you don’t need, you can dismantle it by hovering your mouse over it and pressing T while it’s in your inventory.

If you don’t like hitting a girl you like with clubs, male MC can also wrestle her down with R button. R is for “rape”, in case you didn’t guess it.

If you somehow caught a human you don’t need, there are a variety of execution devices available to you. Or you can just keep them in a cage forever.

Questing will occasionally provide you with friends too.

This is a porn game, so you can just make your own people. You will need a female native or a DLC female – all other kinds of women don’t get pregnant (but author plans to expand this list soon). Male MC can impregnate them personally, or you can get some other male to do it for you. Not all pairings can actually have sex.

Voluntary sex is only possible when the pair likes each other to at least 50. To find out how much they like each other, hover over “Relation” part of their status sheet.

To improve relations, spend time together (unless one of them has a personality the other dislikes). Come on, even a rooster can do it! You can also speed things up by dancing together. Hold Q to see the interaction menu. There are two dances, and everybody likes at least one of them.

Here is somebody else’s guide. Note that values seem to be with influence improved with skills – you’ll probably get half as much in the beginning.

Player initiated sex can happen anywhere there is a ground, but villagers will need a place to have sex – such as a bed placed outside, because they’re too busy sleeping at night when they’re inside the house. Note that some pairings have two different animations – one on the ground/leaf bed, and one on a proper bed.

Natural fertility of natives is low (it would be considered high IRL, but it’s low for gaming purposes), so I recommend using pregnancy promotion item (despite how it looks, it’s equipment, not consumable). Even with that, women seem to have some kind of birth limit.

Note that not every pregnancy results in a child. The chances of success depend on facilities available for childbirth. No facilities is 20%, a house with a proper bed gives 60%, and a specialized bed equipped with an old woman guarantees successful delivery. If childbirth is a failure, you get a “life orb” as a consolation prize. It’s the only way to get it, and it’s needed in some important recipes, so don’t worry too much.

Mad Island Jobs

Most jobs are sufficiently explained in-game, just hover mouse over job names. But here are things that might confuse you:

  • Most jobs need some sort of workplace. The specifics are written out in the job descriptions.
    • Most workplaces cannot be worked by main characters. They’re too important for that. The only exceptions are farm plots and food boxes – you can operate those manually.
    • Workplace should be within a worker’s blue circle. Training seems to be an exception, and seems to use red circle instead.
  • “Food” job does not need a source of food (like a farm), the villager just forages. Even a chicken coop probably produces food faster, but “food” job is automated.
  • Yes, even a chicken can work in mines or train to be a champion duelist.
  • Excavation sites’ results depend on where the site is located. Mines’ results do not, except that mines in the far north can produce diamonds.
    • You can put a mine inside a mine, but it will only confuse the game.
    • Logging plants have not been tested, because nobody cares to.

Farming

Just like in most survival games, you can’t just throw seeds on the ground and expect them to grow. Make a farming plot, and put seeds in its cells, one seed per cell.

MCs don’t know anything about water or fertilizer, so they can only leave the plants to grow on their own. Natives do know, so they can speed up plant growth when assigned to farming.

Either way, if a plant grows too much, it will wither, and turn from fresh vegetables into seeds. Which is good, because you need seeds for replanting.

City folk like MCs can only breed people. If you want to breed animals, you’ll need to assign natives to it. There are 4 known kinds of animal farming:

  • Chicken coops are fully automatic, and don’t even need a native. Just fill them with 1-3 chickens, and a coop will generate eggs.
  • Pig farms generate pigs and shit when worked by natives. Some pigs (called “pork”) are extra tasty and can be used for special meat.
  • Sheep and cows can be put into “breeding farm”, where natives can harvest wool and milk from them (and wouldn’t actually breed them).

Everything else can also be put into breeding farm, but it doesn’t seem to do anything. And native animal farmers will get stuck admiring them (this bug may be fixed in the latest versions). But it is an alternative to cages that doesn’t have collision, so you can just put your zoo in there.

Note that breeding farms, and farming plots tended to by natives, need a “harvest box” to put the results of  their labor into. While pig farms and chicken coops don’t. Contrary to what you might think, animals in farms and coops don’t need to be tamed. 

Newer versions of the game add herb farms and mushroom farms. Mushroom farms need to be placed indoors, but even so, they grow mushrooms local to where they are. Both seem to be fully automated and not needing workers.

Putting food on the table

If you want your villagers to eat, the simplest way would be to fill their food boxes. Just use (right-click) food when interacting with the box. Doing so disintergrates all of the food’s side effects (like stomache for raw meat). A villager with “food” task will fill it automatically, but slowly.

But you can also interact with a table. When doing so, you can put food on a table like it’s furniture. I know, that’s what the table says to you, but it’s written in a confusing way.

What the table doesn’t tell you, is that food on it is not for eating. Just knowing you have such good food, makes your villagers fight harder during raids, applying the food’s bonuses to all the nearby villagers. There seems to be a limit to how much food is applied, and this limit seems to be equal to the number of raiders. So it’s best to cook and display really high-quality food, with the best bonuses.

How to rest in Mad Island

Adventuring makes you tired and hurt. Which is how it should be.

What you need, is a place to lie down. Any bed, or any tent you can hand-craft, would be enough. It will restore your hitpoints, your stun resistance, and your hearts, if you just lie there for a bit.

If the bed is inside a house (which is a good place for a bed), you can also use it to skip time. Skipped time doesn’t always interact with activities that take time (player character resting, crops growing and so on). It seems to vary by activity, and there is no established list. 

But at least you can adventure in daylight.

You can regain hitpoints (but not all the other things) even without resting, with a skill. You can also regain hitpoints with the right herbs and medicines. It’s worth taking the first level of that skill early, to recover from light fighting. But heavy fighting that depletes your hearts will always need bed rest (or “dying” and respawning).

Frequently asked questions (FAQs)

Where do I find seeds?

Kill everybody and take their stuff.

How do I defeat raids?

Use guerilla tactics, also known as “kiting” and “hit and run”. Use every other trick you know too. Or just tell your pet werewolf to kill them all.

How do I change other people’s equipment?

When you interact with people and corpses, equipped items panel switches to those of the person/corpse you’re interacting with.

How do I seduce the big-breasted lady?

A well-fed Man is not a comrade to a hungry lady. Hunt down that cow and cook it for her.

How do I dispose of corpses?

Save and load your game, they will disappear. Later in the game, you will get a special device to dispose of them.

I lost the other MC, what do I do?

It seems to be a common bug. If they aren’t where they should be, you can forcibly switch to them with /change command. Later in the game, you will gain ability to summon them to your base.

What is a good place for a base?

Starting beach is a decent place. Any other beach too. Pond to the north-west of starting beach is also a solid option.  But you don’t have to settle for one base. Build a bunch of small bases around the island.

Tips on Things to avoid:

  • Many things respawn when the game reloads, including enemy villagers. Don’t try to build a base on a captured village site.
  • Bases in caves are buggy, it’s better to build in the open world. 
  • Bases in hard-to-access locations can cause the raids to behave unpredictably, from cancelling them altogether to waiting for you at the bottom of an inconvenient cliff.

Walthrough Source by Flannan

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